Function Vector.append
Extends the Vector
by appending additional elements at the end of vector.
size_t append(R)
(
R range
) scope
if (isBtlInputRange!R && is(ElementEncodingType!R : ElementType));
size_t append(Vec)
(
auto scope ref Vec vec
) scope
if (isVector!Vec && is(GetElementType!Vec : ElementType));
size_t append(Val)
(
auto ref Val val,
const size_t count = 1
) scope
if (is(Val : ElementType));
Return index of first inserted element.
Parameters
val
appended value.
vec
appended vector.
range
appended input renge.
Examples
{
auto vec = Vector!(int, 6) .build(1, 2, 3);
vec .append(42);
assert(vec == [1, 2, 3, 42]);
}
{
auto vec = Vector!(int, 6) .build(1, 2, 3);
vec .append(only(4, 5, 6));
assert(vec == [1, 2, 3, 4, 5, 6]);
}
{
auto a = Vector!(int, 6) .build(1, 2, 3);
auto b = Vector!(int, 6) .build(4, 5, 6);
a .append(b);
assert(a == [1, 2, 3, 4, 5, 6]);
}
{
Vector!(int, 3) vec = Vector!(int, 3) .build(1, 2, 3);
int[3] tmp = [4, 5, 6];
vec .append(tmp[]);
assert(vec == [1, 2, 3, 4, 5, 6]);
}
{
struct Range{
int i;
bool empty()(){return i == 0;}
int front()(){return i;}
void popFront()(){i -= 1;}
//size_t length(); //no length
}
Vector!(int, 3) vec = Vector!(int, 3) .build(6, 5, 4);
vec .append(Range(3));
assert(vec == [6, 5, 4, 3, 2, 1]);
}